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2wire Port Forwarding Issue (Minecraft)


2wire Port Forwarding Issue (Minecraft)

I just switched to AT&T recently. I'm just port forwarding a Minecraft server, but for some reason it won't work.


I've had AT&T before (couple years ago), so I remember the process. I even checked online on how to do it.


Restarted the router, restarted the computer, checked the firewall advanced settings, made sure multiple times that the port was correct on both.. I checked on www.yougetsignal.com/tools/open-ports for 25565, under my public IP. It said that the port was open. When I go to connect though the MC client, I keep getting a "Connection refused: no further information."


Anyone have any ideas?


Also, please let me know if I'm in the wrong topic.. I am new to AT&T's forums. Smiley Happy

Message 1 of 4

Re: 2wire Port Forwarding Issue (Minecraft)

@TheLukeNuke   Did you add it as a new user defined application?   Then added it to the list?


On this page:


Then go back to the application list page and choose your user defined app and ADD it to Hosted Applications.  Clilck Allow Individual Applications, then Save.  Will need the system password.


If done all of this, do you have anything blocking it outbound? Smiley Wink



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Message 2 of 4
ACE - Expert

Re: 2wire Port Forwarding Issue (Minecraft)

@TheLukeNuke, If an port-checking tool declared it open, then it's probably open.

When you tried running the Minecraft client against it, were you in your home network still?  If so, the public address won't work because the AT&T gateway will not do NAT loopback for you; you have to use the private address in your network.


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Message 3 of 4

Re: 2wire Port Forwarding Issue (Minecraft)

Yes, I was in the same network. I went onto my laptop, hooked to my phone hotspot's network, and it worked. Thank you!

Message 4 of 4
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