
Tutor
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5 Messages
League of Legends Random Disconnects
for a few months now I have been having connection issues while playing League of Legends (and ONLY league of legends). previously everything was fine (relatively) now I get random disconnects (with an 81-90 Ping what?) or I get the more familiar 250-700 Ping and then have trouble playing at all. I have tried to ping RIOT game servers but I dont get a response. at first I thought it was just that junk 3801HGV router I was provided with having trouble doing its job, so I went and bought a WRT1900AC which resulted in better everything BUT league.
I have tried to resolve this issue multiple times. for others who might read this the chat assistants att has are useless. they allways assure me they will help me then dump me on someone else or on another website. so dont waste your time with them.
JefferMC
ACE - Expert
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31.4K Messages
9 years ago
Does anyone else in your house use the Internet while you're playing LoL? Especially large uploads like online backup, uploading video clips, etc.?
You have a 3801, so that means you have VDSL2. Do you also have TV? Any issues with TV?
Have you tried UV Realtime? If not, download UV Realtime, install it, run it and post screenshots of the IP/Profile tab, Bitloading tab, and Error Table tab.
To post screenshots in the forum, reply to this post and use the Insert/Edit Image button (it looks like a tree) in the post editor. One of us will look at your information and let you know what we think.
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nOm nom NOM3
Tutor
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5 Messages
9 years ago
your link gives me an unexpected error
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JefferMC
ACE - Expert
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31.4K Messages
9 years ago
Sorry about the link, it should be http://www.uvrealtime.com. Something happened to my macro. Strange.
Okay, you say you do the occasional P2P download. Are you taking steps to be sure that your P2P program isn't sharing content? Is it completely shutdown when you're having these issues?
What HSI service bandwidth do you subscribe to?
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nOm nom NOM3
Tutor
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5 Messages
9 years ago
uT is only running when I need it. It does not start with windows, seeds stop when they reach 1.0.
We are supposed to get 18DL/1.5UL
(the UL is a guess. I have never had over 1MB/s Up and since I regularly get <18MB/s Down I am pretty sure we also get less than what we are promised on out Up speed)
Also I am unable to use uvrealtime because one of the prerequesite programs does not support 8.1
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JefferMC
ACE - Expert
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31.4K Messages
9 years ago
18 Mbps down is paired with 1.5 Mbps up. I routinely get more than the 12.0/1.5 that I subscribe to.
Is your LoL system connected to the RG via cable or wirelessly?
If you'd like to run UVrealtime, there is a work around for 8.1:
See also https://forums.att.com/t5/Features-and-How-To/UV-Realtime-Master-Thread/m-p/3871731
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nOm nom NOM3
Tutor
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5 Messages
9 years ago
I am connected wirelessly. on the 5GHz channel. (my adapter is not an AC model but ill soon have one of those)
please post the workaround I might as well check that software
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JefferMC
ACE - Expert
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31.4K Messages
9 years ago
The work around was in the above post (you pre-install the 8.1 compatible version of winPcap prior to installing UVrealtime). There's a link to the site for the software in that post as well.
Is it possible for you to test playing LoL while connected directly to the RG via an Ethernet cable? That would help determine if the spikes are due to wireless issues inside your home, vs. between the RG and the VRAD, or beyond. You said using the 5 GHz channel, which means you have your own Wireless Acccess Point or router? How is it configured?
I have two regular LoL players in my home (I'm not one of them). One plays wired, the other one wirelesslly using 802.11n (I'm not sure if 2.4 GHz or 5.0 GHz). Neither of them complains of significant lagging issues. When asked, the wireless player says that sometimes she has lag, but not often and not severe.
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nOm nom NOM3
Tutor
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5 Messages
9 years ago
sorry I thought the bottom part was your Sig or something ill look at it tonight.
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